/*=========================================================================
UberSim Source Code Release
-------------------------------------------------------------------------
Copyright (C) 2002 Manuela Veloso, Brett Browning, Mike Bowling,
                   James Bruce; {mmv, brettb, mhb, jbruce}@cs.cmu.edu
                   Erick Tryzelaar {erickt}@andrew.cmu.edu
School of Computer Science, Carnegie Mellon University
-------------------------------------------------------------------------
This software is distributed under the GNU General Public License,
version 2.  If you do not have a copy of this licence, visit
www.gnu.org, or write: Free Software Foundation, 59 Temple Place,
Suite 330 Boston, MA 02111-1307 USA.  This program is distributed
in the hope that it will be useful, but WITHOUT ANY WARRANTY,
including MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-------------------------------------------------------------------------*/

#include "mmgr.h"

#include "PlaneGeometry.h"

PlaneGeometry::PlaneGeometry (Vector3 normal, Real distance, char* name) : Geometry (name)
{
	this->normal   = normal;
	this->distance = distance;

	geometry  = dCreatePlane (0, normal.x, normal.y, normal.z, distance);
	
	modelBound = BoundingSphere (Vector3::ZERO, Math::INF);
}

PlaneGeometry::~PlaneGeometry ()
{
}

void PlaneGeometry::draw ()
{
}
